Gaming Toward Better Education Outcomes
Educational experts at TCEA said they see esports as a viable avenue to improve teaching outcomes, and every year more districts show interest.
"I've seen it go from constantly having esports 101 conversations and just even explaining what this is, to now it's, 'OK, I know I want to do this’ to ‘How do I do it,’ or ‘I have this version, I'm ready to level it up,'"Josh Whetherholt, esports learning environment advisor at CDW•G, said.
According to Whetherholt, schools have documented improvements in grade-point averages, behavioral issues and attendance. Esports has also helped fold new students into the school community.
"Usually about 65% to 70% have never been in an extracurricular before they joined esports,” Whetherholt said. “So we're tapping into an underserved population.
Attendance, which was flagged earlier this year as a top concern among K–12 districts, also benefits
“A lot of times if they didn't have anything, they didn’t necessarily have a reason to show up to school,” Whetherholt said. “When we bring esports into the classroom and provide structure, we can put the same codes of conduct we would on any other extracurricular. So now they have to show up the day before and after a competition to be eligible for the next one, and they have to keep a 2.5 or 3.0 GPA.”
