Oct 18 2018
Vice president of eSports league organizer PlayVS explains how the competitive video games are quickly entering the education sphere, inspiring K–12 schools to create their own programs.
Vice president of eSports league organizer PlayVS explains how the competitive video games are quickly entering the education sphere, inspiring K–12 schools to create their own programs.
New educational opportunities arise as competitive mainstream video games and education continue to mix.
Classroom technology and professional development trends take center stage in Schaumburg, Illinois.
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