An Esports Interface That Is Easy to Control
Users can control the interface with six buttons on the lower right front of the monitor — the power button and five others that provide shortcuts to game settings (such as profiles, overdrive and on-screen frame rate), input toggle, on-screen refresh rate options, brightness and color settings, and the main on-screen display menu.
These convenient controls allow schools to accommodate each student’s needs. For example, while a student in a video game design class might prefer her screen brightness set to high and require extreme frame rates when testing a video game, a student in a 3D modeling and animation class might prefer the lowest brightness level.
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A Gaming Screen With Plenty of Inputs
There are three USB ports: one under the monitor and two on the left side. There is a 3.5-mm audio input on the left, which can connect to headphones and headsets for TRS and TRRS output, respectively, providing headsets with 24-bit/48-kilohertz microphone input.
I plugged in a gaming headset during testing, and once I mixed the sounds, the audio was wonderful. A 2.5-inch retractable headphone hook is hidden on the left side of the monitor.